if he has additional 10% crit damage augments used, with 160% total crit damage, he would deal 320% crit damage instead), but not crit damage from gear (e.g. This also doubles the crit damage gained from augments (e.g. This glow does not appear on crit DOT, although he does boost crit DOT damage and gives it the same additional crit chance.Īll crits that Flashpoint characters on his team deal with basics, specials, or DOT will be doubled (3x damage instead of 1.5x), indicated by a unique red glow. After the 2.21 update, which changes most Batman characters' heavy attacks to knock the opponent back as opposed to just staggering them, while the possibility for Flashpoint Batman's usage of combo enders after heavy attacks are still possible, the change just makes it quite difficult for the AI to be able to deal a lot of damage due to missing some hits.īatman glows red, indicating the massive damage he deals.
Unusually, as the AI, Batman can use his combo ender after his heavy attacks instead of his light attacks, totaling the damage dealt to be 21% of his base damage.