Instead, stimpacks and medikits are stored in the player inventry, being used as consumables that will heal you over time.
Healing items were also altered, so you won't get an instant healing. The weapons have slower firing rates, are less accurate and enemies takes a lot more punishment before falling - and still, they can rise up again sometimes. Right from start, you'll notice that you're no longer a fast as lightning protagonist, but a regular, more human-like speed Doomguy.
Taking inspiration from classics such as Resident Evil franchise, the modder mrtaterz brings Survival Horror Doom to us, a mod that, as the name implies, intent to turn the fast paced, arcade slaughterfest gameplay of Doom into a survival horror experience.